godot-bridge: Driving Godot 4.x Games with Native DSH Tools
godot-bridge is a DeepSeek Harness workflow plugin maintained by Smalldy. It bypasses MCP, spawns Godot 4.x within the harness, and communicates with McpInteractionServer via 127.0.0.1:9090. It provides sixteen tools, including godot_run_project, godot_command, and godot_headless_op, covering runtime game control and headless project editing. Installation: dsh plugin --profile web add github:Smalldy/godot-bridge, effective after restart. Suitable for DSH intelligent agent Godot development scenarios where the godot-mcp intermediary is removed while retaining the existing TCP protocol.
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