Java Object Creation and Usage: Classes, Instantiation, Member Access, Getting Started from Scratch
This article introduces the core concepts and usage methods of classes and objects in Java. **A class is a template for objects**, defining the properties (member variables) and methods (member behaviors) of the object. Its syntax includes declarations of member variables and methods. A constructor is used to initialize an object (it has no return value and has the same name as the class). **An object is an instance of a class**, created using the `new` keyword with the syntax "Class name object name = new Class name(parameters)". After creation, members can be accessed via "object name. property" or "object name. method()". The properties of multiple objects are independent; for example, multiple `Student` objects with different properties can be created. Notes include: constructors have no return value, and a default parameterless constructor exists; member variables have default values (e.g., `int` defaults to 0, `String` defaults to `null`); instance members must be accessed through objects. The article emphasizes the relationship between classes and objects: the class defines the template, while the object stores data and executes methods, forming the foundation of Java object-oriented programming.
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